The Art of Game Design: A Book of Lenses, Third Edition Jesse Schell is an English-language study book about game design. This book is aimed at both students in higher education and professionals who want to deepen their knowledge of game development.
In this third edition, Schell covers the design of games and explains step by step how to create an innovative and engaging game. The book shows how tactics from classic board, card, and sports games can also be effective in modern video games. With more than 100 sets of reflective questions, the author helps designers look at and improve their game from different perspectives.
The content is expanded with examples from modern platforms such as VR and AR, and current games like Uncharted 4 and The Last of Us. The book thus offers valuable insights for anyone involved in game design, from concept to execution.
Topics align with computer game design, user interface design, and programming games. This reference work helps designers develop better games faster.

