Physically based rendering, fourth edition: from theory to implementation


€134,50
Taal ENG- Engels
Bindwijze Hardcover
ISBN/EAN 9780262048026
Genre Onderwijs, Technologie
Doelgroep Geschikt voor alle leeftijden, Volwassenen en jong volwassenen
Title: Default Title
Price:
Sale price€134,50

An updated edition of the definitive leading computer graphics textbook, with a focus on physically based rendering and new content on GPU ray tracing.

Photorealistic computer graphics are everywhere, from films and video games to product design and architecture. Physically based rendering, which accurately models the behavior of light, ensures realistic and predictable images. This fully revised edition remains the standard in the field.

Physically Based Rendering covers both the mathematical theory and the practical implementation of a modern rendering system. Using literate programming, documentation and source code are combined into a coherent whole. This book provides advanced algorithms and software, including new content on GPU ray tracing, with which you can design a complete rendering system. It is an essential resource for professionals and students in computer graphics.

Language: English

Suitable for: education, professional development, and self-study in computer graphics

Level: advanced

Benefits:

  • Accessible treatment of theory and practice
  • Includes new chapter on GPU ray tracing, relevant for game developers
  • Indispensable reference for specialists in the field
  • Author team awarded an Academy Award for Scientific and Technical Achievement
  • Includes a companion website with source code
Intertaal is your reliable supplier and guarantees fast delivery of this important copy.

Recommended for you

Last viewed