Video games are a large market and appeal to people of all ages. They can be addictive, take up a lot of time, and affect relationships. Yet they also offer benefits. This book shows how games develop skills, strengthen social contacts, promote success at work, and can have a positive influence on our habits and happiness.
By understanding what happens in our heads during playing and shopping in games, players can make conscious choices and get more out of their gaming experience. With an annual turnover of tens of billions of euros, video gaming reaches almost everyone, whether via consoles, computers, browsers, or phones.
Content and use
- Insight into the influence of psychology on games and vice versa
- Advice on how to better participate in gaming communities
- Tips to avoid manipulation in purchases and playing
- Examples from various games for clarification
Language: Dutch
Level: suitable for all levels
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