Game Analytics: Maximizing the Value of Player Data van Magy Seif El-Nasr, Anders Drachen and Alessandro Canossa is an English-language reference book on game analytics. This work is intended for professionals who want to gain insights from player data to optimize game development.
Game analytics focuses on maximizing the value of player data by discovering and communicating patterns, with the goal of improving performance and solving problems. This book covers these processes and their application in every stage of the game lifecycle. It contains more than 30 chapters, written by more than 50 international experts from the industry and academia.
Topics include, among others: monetization strategies, telemetry systems, data analysis for iterative production, big data in game development, spatial analytics, visualization of analyses, player behavior, and quantitative user research.
The volume makes an indispensable contribution to the field and supports developers and researchers in leveraging game analytics to maximize success and the user experience.
Content-wise, it aligns with themes such as Human-Computer Interaction and Image Processing.

