Doing Things with Games: Social Impact Through Play van Lindsay Grace is an English-language study book that focuses on designing social impact games. This book is intended for media professionals, indie game developers, and students who work with impact games.
The book provides an up-to-date foundation for designing social impact and impact games, divided into three parts: understanding, application, and implementation. It covers design strategies and implementation methods for social impact, supported by a variety of case studies and interviews with professionals from the industry.
Features of the book:
- Guidance for designing and running social impact games;
- Accessible guide for intermediate to advanced designers;
- Practical examples and professional insights from the industry;
- Quick-start guide for different forms of social impact through games.
The content aligns with topics such as computer game design, media studies, and digital media in society.

