3D Math Primer for Graphics and Game Development


€135,50
Taal ENG- Engels
Bindwijze Paperback
ISBN/EAN 9781568817231
Genre Onderwijs, Technologie
Doelgroep Volwassenen en jong volwassenen, Tieners en jongvolwassenen
Title: Default Title
Price:
Sale price€135,50

This book provides a clear overview of the essential mathematics for describing, simulating, and rendering a 3D world. It combines academic knowledge with practical experience and focuses on using mathematical techniques to describe objects and their position, orientation, and movement in three dimensions.

Contents

  • Fundamentals of coordinate systems, vectors, and matrices
  • Orientation in three dimensions
  • Calculus and dynamics
  • Graphical representation and parametric curves

This learning resource is suitable for self-study and education in the context of game development and 3D design. The language is Dutch and the level is aimed at advanced users with a basic understanding of mathematics.

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