{"product_id":"game-engine-architecture-volume-i-foundations-and-core-systems","title":"Game engine architecture: volume i, foundations and core engine systems","description":"\u003cp\u003eThis fourth, revised edition of Game Engine Architecture is compiled by Jason Gregory, who has nearly twenty years of experience at Midway, Electronic Arts, and Naughty Dog. The book covers both the theory and practice of game engine development and extensively explains the technologies and techniques used by AAA game studios. The application of these technologies in a professional game engine is clearly illustrated.\u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eNew content in this edition\u003c\/strong\u003e\u003cbr\u003e\u003c\/p\u003e\u003cp\u003eThe fourth edition contains updated information on, among other things:\u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e\u003cul\u003e\u003cli\u003eComputer and CPU hardware, including memory buffers\u003c\/li\u003e\u003cli\u003eCompiler optimizations\u003c\/li\u003e\u003cli\u003eC++ language standardization\u003c\/li\u003e\u003cli\u003eIEEE-754 floating-point representation\u003c\/li\u003e\u003cli\u003e2D user interfaces\u003c\/li\u003e\u003cli\u003eNew chapters on hardware parallelism and concurrent programming\u003c\/li\u003e\u003cp\u003e\u003c\/p\u003e\u003c\/ul\u003e\u003cp\u003e\u003cstrong\u003eFeatures\u003c\/strong\u003e\u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e\u003cul\u003e\u003cli\u003eAdvanced learning tool for programmers and developers in game engine software development\u003c\/li\u003e\u003cli\u003eClear explanation of theory and practice with examples based on current technologies, independent of specific engines or APIs\u003c\/li\u003e\u003cli\u003eContains all necessary mathematical background information\u003c\/li\u003e\u003cli\u003eSuitable for both novice and experienced developers\u003c\/li\u003e\u003cp\u003e\u003c\/p\u003e\u003c\/ul\u003e\u003cp\u003eThis book is an excellent textbook for self-study, education, and professional application. Intertaal is your reliable supplier for this learning material and guarantees fast delivery.\u003c\/p\u003e","brand":"Intertaal","offers":[{"title":"Default Title","offer_id":53966967701844,"sku":"9781032443065","price":199.95,"currency_code":"EUR","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0967\/0538\/0692\/files\/game-engine-architecture-volume-i-foundations-and-core-systems-328_d1d56de0-1bd6-4ab8-8cf8-880ac9ca79e0.webp?v=1776922683","url":"https:\/\/intertaalid.nl\/en\/products\/game-engine-architecture-volume-i-foundations-and-core-systems","provider":"Intertaal","version":"1.0","type":"link"}